utahtami
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losing traction - side pull
I was buggying across a (recently cut) grass park with a ReactorII 3.5 and wanted to slow to turn. The front wheel only slid when I tried to turn
upwind. I imagine that grass allows for less traction than some other surfaces. What is the solution?
Thanks,
Tami
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
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shehatesmyhobbies
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Try to change your "line" of travel. Get the kite out a little more ahead of you rather than directly beside you. This will give you a pull more down
wind therefore creating less side pull. While you are buggying, make little steering adjustments to find the fastest, less side pulling line, it will
be the most fun to run for sure. Using a Reactor II, you should be getting the kite further out front on it's own with little brake input giving it
more speed also without out running the kite. It's a fine line, but you will find it. I sometimes spend most of the day trying to find the fastest
line of travel, It's fun once you find it!
Rich
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soliver
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I just flew my new to me RII 5.5m today for the first time and experienced the same thing... Just goes to show how much power this kite really has.
I kind of enjoyed the sliding,... It was like I was really harnessing the power of the kite and putting it in line.
I'm going to take a nap now
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utahtami
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I don't think I described it very well. The kite was parked in "the spot" or what I think you called finding "the line" at about 11 o'oclock from
directly ahead of me, maybe 30 degrees up. I was ripping across the park and running out of park. At that point I wanted to turn upwind to slow down
but it didn't matter what I did with the front wheel - it only slipped if I turned it. The buggy was not sliding sideways, the front tire was only
sliding if I turned it. The tires don't have much tread and the grass had a lot of cut grass on top. Is weight distribution part of the solution?
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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BeamerBob
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Yes, you can allow yourself to hold a bit more power if you either adjust your buggy for more weight on the front wheel and/or lean forward when you
are ready to edge upwind to prepare for your turn. Don't be hard on yourself, you might've been pretty well powered and near the limits of your
traction in any case.
Coastal Wind Sports Team Rider
Landsegler Disc wheels
PTW Hero Buggy - XXtreme ApeXX Buggy US 88 - Libre Hardcore
IvanpahBuggyExpo.com
Youtube link
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HQ Montana X 8m, Montana IX 12m, HQ Ignition LEI 5m,
PL Phantom 12m, 15m, Big Blu 24m+, Synergy 10m, Venom 10m, 13m , Phantom II 12m Vapors 3.8, 5.4, Crosskite Sonic 7m, PKD Combat 10.3m
Uturn Butane 2.5m PKD Buster 3m Genetrix Hydra 7m Ozone Yakuza GT 14m
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bigkid
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The issue you are asking about is due nto the fact that your buggy is not tuned, not set up for you.
In simple terms, let me ask you a few questions.
If you buy a new car or a used one, do you adjust the seat? How about the rear view mirrors? Do you adjust the steering wheel?
How about a bicycle? Seat, handle bars?
Now let me ask if you adjusted your buggy. You are too far to the rear of the buggy, and there is not enough weight on the front tire.
Appex buggy, Libre hardcore buggies.
Flexboardz. Blokarts.
PKD Century Soulflys. NPW's. Nasa Stars.
A few other less flown oddballs,
Line sets from 10" to 328" or 2m to 100m.
worlds only AQR that works.
North American distributor for PKD.
"Kite Bugging is not an addiction until you try to quit".
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utahtami
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I am 5' 3" and had to drill 2 pair of extra holes on the downtube to reach the foot pegs.
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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BeamerBob
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Without knowing what buggy you have, can you shift the seat forward and the downtube longer one set of holes? This would extend the rear wheels away
from center while adding weight to the front. A half inch can make a huge change in the way the buggy handles. When I adjust my buggy to fine tune
it, I move things in quarter inch increments.
Coastal Wind Sports Team Rider
Landsegler Disc wheels
PTW Hero Buggy - XXtreme ApeXX Buggy US 88 - Libre Hardcore
IvanpahBuggyExpo.com
Youtube link
Bob Muse
HQ Montana X 8m, Montana IX 12m, HQ Ignition LEI 5m,
PL Phantom 12m, 15m, Big Blu 24m+, Synergy 10m, Venom 10m, 13m , Phantom II 12m Vapors 3.8, 5.4, Crosskite Sonic 7m, PKD Combat 10.3m
Uturn Butane 2.5m PKD Buster 3m Genetrix Hydra 7m Ozone Yakuza GT 14m
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utahtami
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Would that be the the yellow strap or the blue strap?:D
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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ratfink13
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Like BeamerBob says, balance is very important. Lean forward and get some weight on that front wheel! You can also (with caution!) try down turns.
Instead of turning the kite upwards, dive it! No more need to slow down prior to turn initiation. You'll actually speed way up and get whipped
through the turn. Just start in light wind, get ready to counter steer, and once the turn has started...COMMIT! I'm pretty new at this but with some
guidance from a local, down turns totally transformed my riding style. Be safe and have fun!
HQ Crossfire II 2.0 meter
HQ Beamer 3.6 meter
HQ Crossfire 5 meter
MBS Sol 16 mountainboard
MBS Core 16 mountainboard
Peter Lynn Comp XR+
Bunch-o-stunt kites gatherin' dust
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BeamerBob
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That's a small pic but you would have to see if there is a way to shift the seat forward just a bit. A much nicer replacement seat from PL or Van
would serve you nicely.
Coastal Wind Sports Team Rider
Landsegler Disc wheels
PTW Hero Buggy - XXtreme ApeXX Buggy US 88 - Libre Hardcore
IvanpahBuggyExpo.com
Youtube link
Bob Muse
HQ Montana X 8m, Montana IX 12m, HQ Ignition LEI 5m,
PL Phantom 12m, 15m, Big Blu 24m+, Synergy 10m, Venom 10m, 13m , Phantom II 12m Vapors 3.8, 5.4, Crosskite Sonic 7m, PKD Combat 10.3m
Uturn Butane 2.5m PKD Buster 3m Genetrix Hydra 7m Ozone Yakuza GT 14m
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soliver
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Quote: Originally posted by BeamerBob | Yes, you can allow yourself to hold a bit more power if you either adjust your buggy for more weight on the front wheel and/or lean forward when you
are ready to edge upwind to prepare for your turn. Don't be hard on yourself, you might've been pretty well powered and near the limits of your
traction in any case. |
Aside from the side pull that I was describing earlier where my back end was getting pulled sideways, I experienced the same thing, but turning down
wind,... I did a down turn and as I was turning my from wheel through the turn, it slid rather than had traction,... I corrected and made my way
through the turn, but that was a first for me.
How far forward would you guys recommend moving the seat on the down tube in relation to body size? is there a ratio or formula? How bent are your
knees to keep that weight on the front end?
I'm going to take a nap now
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bigkid
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In the beginning there was a big bang and life started, after a long dry spell the buggy was born and you have one of the first buggys. They have
changed quite a bit and the seat was one of those things that changed.
You should get a newer seat and after a while a newer buggy and then.........
Sorry got way ahead of the problem. As you can see, and we can also, you are sitting just forward of the rear axle. The center of gravity(CG) is not
putting equal weight on all 3 wheels, the rear is carrying about 2/3 of the total. The reason this style of seat is not made any more is it is to hard
to move your CG forward. I would suggest a newer seat that can be moved closer to the front tire. To help with your set up, your butt should be in the
center of all 3 wheels. At the present set up you are to far back with no weight on the front tire to hold it down while turning.
If you are unable to get a new seat at the moment, I can suggest adding a few sand bags tied to the top of the fork as extra weight for the time
being. I have done this in the past to help the owner of a buggy decide the amount of weight that needed to be added to the wheel for his particular
circumstance. Start with 2.5lbs, then 5lbs, and 10lbs if needed, not the correct way to go but it will help for now until the new seat comes.
Appex buggy, Libre hardcore buggies.
Flexboardz. Blokarts.
PKD Century Soulflys. NPW's. Nasa Stars.
A few other less flown oddballs,
Line sets from 10" to 328" or 2m to 100m.
worlds only AQR that works.
North American distributor for PKD.
"Kite Bugging is not an addiction until you try to quit".
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utahtami
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Registered: 20-1-2013
Location: Basalt, CO
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I also have a PL Comp XR+ buggy and Kite trike 3. Thanks for all the buggy tips. Guess I will use a better bug now and pay attention to the CG!
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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DAKITEZ
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Like the others have said you need more weight on the front. This is accomplished by moving the down tube in towards the rider or moving the seat
forward. This is the reason on upper end buggies you will see different placements for the foot pegs. This allows you to move the down tube in but
move the pegs away from the rider to keep the same comfortable leg distance but moves the rider closer to the front wheel to add weight without adding
weight if that makes sense Moving the seat forward will also do the trick. The
only problem here is if you have a buggy with no adjustments the rider may end up extremely uncomfortable.
Adding a tire with tread is not the answer, so dont let someone talk you in to a new tire. I ride grass with slicks and when you have the bug tuned
properly they will grab and turn just fine.
Since we are chatting about it the opposite is true. If your rear tires are breaking loose when your trying to go straight you need more weight on the
rear. If the buggy breaks loose when your going straight both the front and rear should slide equal. When this happens you are tuned.
Popeye told me one time to test if my buggy is tuned tie a rope to the bumper of my truck and have my wife take off in the truck as I hold the rope
with the buggy sideways to the truck ... he said I should slide equal sideways
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utahtami
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The antique buggy is just so much easier to throw in the car... Okay, lame excuse.
Which buggy would be better suited to a grass park, the Comp XR+ or the kite trike?
Ratfink: so if all goes as plans, the buggy skids all the way around in the turn so no need to slow??
BeamerBob: I am confused about wanting the downtube longer - for a more stable geometry?
For the future, what buggy is best suited for the dry lakes? Ivanpah? or like yours, BeamerBob? Personal preference no doubt....
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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BeamerBob
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If you lengthen the downtube it lengthens the buggy. If you counteract that by shifting the seat forward the same amount, you effectively maintain
your same riding position but have increased the weight on the front wheel.
Quote: Originally posted by DAKITEZ |
Popeye told me one time to test if my buggy is tuned tie a rope to the bumper of my truck and have my wife take off in the truck as I hold the rope
with the buggy sideways to the truck ... he said I should slide equal sideways
|
Dino, if either of us uses the wife driving the truck test method we need to remember to have a safety release!
Coastal Wind Sports Team Rider
Landsegler Disc wheels
PTW Hero Buggy - XXtreme ApeXX Buggy US 88 - Libre Hardcore
IvanpahBuggyExpo.com
Youtube link
Bob Muse
HQ Montana X 8m, Montana IX 12m, HQ Ignition LEI 5m,
PL Phantom 12m, 15m, Big Blu 24m+, Synergy 10m, Venom 10m, 13m , Phantom II 12m Vapors 3.8, 5.4, Crosskite Sonic 7m, PKD Combat 10.3m
Uturn Butane 2.5m PKD Buster 3m Genetrix Hydra 7m Ozone Yakuza GT 14m
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soliver
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Would you say then that your sit-bone or backside should be centered between the front wheel axle bolt and the back axle? Or is there a better means
to estimate whereabouts to set the seat/downtube?
I'm a pretty systematic and analytical kind of person, can you tell?
I'm going to take a nap now
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BeamerBob
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You can't measure it. You have to adjust and test it. Did the adjustment improve the balance? Would more be better? Every test poses the question.
Coastal Wind Sports Team Rider
Landsegler Disc wheels
PTW Hero Buggy - XXtreme ApeXX Buggy US 88 - Libre Hardcore
IvanpahBuggyExpo.com
Youtube link
Bob Muse
HQ Montana X 8m, Montana IX 12m, HQ Ignition LEI 5m,
PL Phantom 12m, 15m, Big Blu 24m+, Synergy 10m, Venom 10m, 13m , Phantom II 12m Vapors 3.8, 5.4, Crosskite Sonic 7m, PKD Combat 10.3m
Uturn Butane 2.5m PKD Buster 3m Genetrix Hydra 7m Ozone Yakuza GT 14m
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bigkid
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ultimately the buggy is tuned when you are overpowered with the kite and all 3 tires break free at the exact same time. I personally set mine up to
have the front break free a split second before the rear does, that gives me a split second to react before the buggy is totally out of control.
You can do the same without being overpowered by turning upwind while trying to slow down at a rather good speed. Remember to mark the beginning
positions of the buggy parts so you know where you have been and how far not to revert to.
Appex buggy, Libre hardcore buggies.
Flexboardz. Blokarts.
PKD Century Soulflys. NPW's. Nasa Stars.
A few other less flown oddballs,
Line sets from 10" to 328" or 2m to 100m.
worlds only AQR that works.
North American distributor for PKD.
"Kite Bugging is not an addiction until you try to quit".
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John Holgate
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Quote: |
Or is there a better means to estimate whereabouts to set the seat/downtube?
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Chook suggested to me that he watches his tracks on the beach....if your front wheel begins to slide out, you're too close to the front. If your back
wheels slide out first then you're too close to the rear end. Move the rear end too far back and the front starts to slide out.
I like the opposite of Jeff - I want my rear to start to slide out just before the front. It also depends on the kite - my Nasa's pull much more from
the side so that influences how I set up my buggy.
I do all this in a straight line on the beach. And I'm talking about center of pull, not center of gravity. If the whole bug starts to slide
sideways when you're over powered, then you've got the center of pull just right.
However, if you're sitting in the shed or under a tree and use a block and tackle to pull you and the buggy straight up, you might find that the
front or rear comes up first - so you're center of gravity is out. If I was jumping, I think I'd want the center of gravity to be pretty close, but
as I don't jump, I want the center of pull in the right spot. In my case, center of pull and center of gravity don't match (without adding weights).
It would be ideal if they did....
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bigkid
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HaHaHa, John, you are the man. You are right, I need to get some sleep.
I set up my buggies to break free in the REAR First. Not the front as I said before. When the front breaks free you have lost all control.
And your right about the kites. Race kites sit farther forward than beginner kites, thus changing your CG.
If you tune your bug with a Beamer, flying a Vapor will change everything and the bug is no longer tuned.
Same goes for the arks and depowers.
Might be why all the guys that race, set up their bugs with the kites they race with and dont fly an assortment or collection of kites.
Appex buggy, Libre hardcore buggies.
Flexboardz. Blokarts.
PKD Century Soulflys. NPW's. Nasa Stars.
A few other less flown oddballs,
Line sets from 10" to 328" or 2m to 100m.
worlds only AQR that works.
North American distributor for PKD.
"Kite Bugging is not an addiction until you try to quit".
|
|
ratfink13
Junior Member
Posts: 29
Registered: 5-5-2013
Location: OKC!
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You are correct, sir! Ride along as usual. When you are ready to make your turn, dive the kite and begin turning it in the opposite direction of
buggy travel. Like in an "upward" turn, don't turn your buggy at first. I usually start my buggy turn when the kite is in about the 4 o'clock
position. Continue turning and keep focused. Sometimes things REALLY speed up. There's a strong likelihood your buggy WILL slide at this point.
That's ok, in fact, quite fun! Counter steer as needed. One reason for the extra speed and possible slide is that once your kite is completing its
turn and starting to climb once more is it flies right through the power zone. Please note that once this turn is complete, your lines will be
crossed. You have a few options. Just fly with them crossed until you make your next "down" turn , where they'll uncross. If flying on a bar, spin
it. Or, my person favorite, loop the kite in the opposite direction, right in the power zone, once your turn is complete. Doing that can result in a
ton of power, longer power slides, or worse. Again, if you're going to try this, please do so cautiously at first, in low wind conditions. While
learning this I have turned the buggy over a few times and had a pretty ugly OBE (it was fun though). The stuff about balance these other guys are
talking about is really important too. I ride a Peter Lynn Comp XR+. At 6' I have my down tube in the short position as it greatly helps keep the
front end planted. The rear end does in fact break early, but that's what I want for the moment. Also, as I ride, I'm constantly moving my upper
body all over the place in order to distribute weight where I need it. Hope this helps. Let us know how you get along with all this advice.
HQ Crossfire II 2.0 meter
HQ Beamer 3.6 meter
HQ Crossfire 5 meter
MBS Sol 16 mountainboard
MBS Core 16 mountainboard
Peter Lynn Comp XR+
Bunch-o-stunt kites gatherin' dust
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Chook
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Quote: |
If you tune your bug with a Beamer, flying a Vapor will change everything and the bug is no longer tuned.
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Very true as the race kites fly so much further forward in the window, into wind.
I check my wheel tracks in both directions down the beach before fiddling with the set up. It's a bit of a compromise to suit you personal taste.
I'm on 21" Kenda beach racers and tyre pressure also makes a big difference. Back end first for me though.
Modified Sysmic S2 Buggys
7m R1
8m R1 2
11m R1
15m R1
15m Chrono 2
18m Chrono
18m ELF
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Cerebite
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Mood: Is he using the same wind we are?
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Quote: Originally posted by utahtami | The antique buggy is just so much easier to throw in the car... Okay, lame excuse.
Which buggy would be better suited to a grass park, the Comp XR+ or the kite trike?
Ratfink: so if all goes as plans, the buggy skids all the way around in the turn so no need to slow??
BeamerBob: I am confused about wanting the downtube longer - for a more stable geometry?
For the future, what buggy is best suited for the dry lakes? Ivanpah? or like yours, BeamerBob? Personal preference no doubt.... |
To bring this discussion back to Her second question:
Both the XR+ and the KiteTrike are very capable bugs. The PL has a better reputation due to more of us having them and being familiar with them (and
aftermarket solutions -eg VTT side rails and AWOC backrests). For those of you unfamiliar with the KT it is a variant of the classic FlexiFoil bug,
one of our old school regulars here in Denver has one. I think the PL has more fore -aft seat adjustment but the KT has more rail height for side
pull support. Can you tell us the length from tire center to tire center across the axle and then the distance from the axle to the hub of the front
wheel? From there whichever one you can get the seat "most centered" (center point of the triangle formed by the wheels) will be the best fit and
balance.
As to "best for the playa" that is probably as you say a personal preference but from the buggy developments there are two schools of thought.
Equilateral triangle as described above and as examples by the Stinger/ Apex/ MG and isoclese (I think that is the right one) which is a bit "taller"
than wide (wheelbase greater than track) which aids straight line speed and allows a bit more power to be held down at the cost of some balance and
maneuverability. At the end of the day it is horses for courses.
NASA wings -1 to 12m [mostly KM4]
Foils -2 -12m [mostly PL & Pansh]
VTT Stinger on Midi's
Another day in Paradise...
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utahtami
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Posts: 200
Registered: 20-1-2013
Location: Basalt, CO
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Mood: Here comes the wind, I'm sure of it
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I measure the KT as 48" across the back center to center and 47" back axle to front hub.
Gin: Shaman
Ozone: IMP Quattro, Access
HQ: Beamer
PL: Viper, Core, Vapor
Flexi: Bullet, Rage
PKD: Buster Soulfly
Flysurfer: Peak, Peak2
NPW5
VTT Stinger Race
MK Splitter AQR
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Cerebite
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Posts: 328
Registered: 6-5-2011
Location: China Lake Yacht Club
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Mood: Is he using the same wind we are?
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That strikes me as a good balanced triangle so now we just need to get you in the center of that triangle which should be the balance point and get
you at or pretty close to the "all three wheels break free at the same time' [or slightly earlier at the back for reaction ].
The location of your hips in the buggy should be equidistant from all three wheels. The calculations are complicated if you are still flying
"arm-strong" rather than harnessed. "Armstrong" flying will move your pull point around by the length of your arms while the harnessing keeps the pull
point constant and puts the handles along that vector.
NASA wings -1 to 12m [mostly KM4]
Foils -2 -12m [mostly PL & Pansh]
VTT Stinger on Midi's
Another day in Paradise...
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